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GPU Architect, Ray Tracing

Company: Samsung Electronics Per--
Location: San Jose
Posted on: February 1, 2025

Job Description:

GPU Architect, Ray Tracing
Apply remote type Hybrid
locations 3655 N 1st St, San Jose, CA, USA 3900 N Capital of Texas Hwy, Austin, TX, USA
time type Full time
posted on Posted 30+ Days Ago
time left to apply End Date: March 31, 2025 (30+ days left to apply)
job requisition id R97669
Position Summary
Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy - the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world. Come build with us!
Role and Responsibilities
As a GPU Ray Tracing Architect, you will work as part of the GPU Architecture team responsible for creating new and innovative solutions for Ray Tracing. You have a curious mindset that thrives on navigating the unknown through innovation and continuous learning. You will contribute towards current and future plans strategy.


  • You explore new ray tracing techniques, and work closely with architects and other shareholders to create innovative HW/SW solutions.
  • You prototype and validate ray tracing features for our future hardware.
  • You analyze ray tracing benchmarks and games to understand the workload and PPA characteristics.

    Skills and Qualifications

    • 10+ years of experience with a Bachelor's Degree in Computer Science/Engineering, or 8+ years of experience with a Master's Degree, or 6+ years of experience with a PhD
    • Experience with GPU architecture or performance modeling is a plus.
    • Knowledge of ray tracing algorithm is a plus.
    • Excellent C/C++ programming skills, with experience in GPU programming languages such as DX/OpenGL/Vulkan/OpenCL etc.
    • Excellent analytical and problem-solving skills, with the ability to breakdown complex issues.
    • Strong communication and collaboration skills, with experience working with cross-functional teams to drive technical solutions.

      Our Team
      We're growing a team with talented individuals and diverse skillsets to build a technology roadmap and deliver market-leading GPU product. Our Xclipse GPU is the first mobile GPU with ray tracing technology that enables console-level graphic for Samsung Galaxy smartphones.
      Being part of a unique growing team at a well-established global company means you have limitless room to explore, innovate, and grow by wearing different hats. Our GPU Architect team delivers whole system architecture-level design for Samsung's current and next-generation mobile GPU. Depending on the functional discipline, they're responsible for anywhere from early-stage architectural exploration, research work focusing on graphic and machine learning, defining new features, modeling, to diving into microarchitecture design and programming work.
      Total Rewards
      At Samsung - SARC/ACL, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $144,345 and $257,336. Your actual base pay will depend on variables that may include your education skills, qualifications, experience, and work location.
      Samsung employees have access to benefits including: medical, dental, vision, life insurance, 401(k), free onsite lunch, employee purchase program, tuition assistance (after 6 months), paid time off, student loan program, wellness incentives, and many more. In addition, regular full-time employees (salaried or hourly) are eligible for MBO bonus compensation, based on company, division, and individual performance.
      Additionally, this role might be eligible to participate in long term incentive plan and relocation.
      U.S. Export Control
      This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
      Trade Secrets
      By submitting an application, you [applicant] agree[s] not to disclose to Samsung, or induce Samsung to use, any confidential or proprietary information (including trade secrets) belonging to any current or previous employer or other person or entity.
      #SARC #ACL #Hybrid
      * Samsung Electronics America, Inc. and its subsidiaries are committed to employing a diverse workforce, and provide Equal Employment Opportunity for all individuals regardless of race, color, religion, gender, age, national origin, marital status, sexual orientation, gender identity, status as a protected veteran, genetic information, status as a qualified individual with a disability, or any other characteristic protected by law.
      #J-18808-Ljbffr

Keywords: Samsung Electronics Per--, Cupertino , GPU Architect, Ray Tracing, Professions , San Jose, California

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